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篇名 |
推进STEM教育的 游戏开发竞赛机制研究——基于美国STEM电子游戏设计竞赛的分析
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並列篇名 | Research on Game Development Contest Mechanism for Promoting STEM Education —Based on the Analysis of American STEM Video Game Design Competition |
作者 | 喬愛玲 |
英文摘要 | One of the important problems of the current education innovation in China is how to promote STEM education by multichannel and multipath. The study focuses on the mechanism design analysis of the American STEM electronic game. Through sorting out systematically and analyzing the experience in the aspects of rules, supporting design and social organization of the STEM electronic game, we find out that, on the one hand, it encourages diversification, provides a rich learning resources online and recommend the game development platform based on students’ level; on the other hand, it also has some typical problems, for instance, the competitors have significant sex ratio, review standard of educational guidance is not strong, and the sustainability of event to be inspection. Then, the study combines with the actual situation in China and puts forward five enlightenments as the recommendation of Chinese STEM item, such as deeply involved in social organization, promoting teamwork between teachers and students, paying attention to review standard of educational guidance and so on. |
起訖頁 | 070-075 |
關鍵詞 | STEM教育、游戏竞赛、机制设计、STEM Education、Game Competition、Mechanism Design |
刊名 | 中國電化教育 |
期數 | 201710 (369期) |
出版單位 | 中國電化教育雜誌社 |
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| 基于教育神经科学的数学游戏设计研究 |
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