| 篇名 |
跑酷運動的身體活動效益與實踐策略
|
|---|---|
| 並列篇名 | Physical Activity Benefits and Practice Strategies in Parkour Sports |
| 作者 | 羅左欣、黃雲龍 |
| 中文摘要 | 跑酷是一種新興的全球另類運動,跑酷透過攀、爬、跑、跳、撐、翻、轉等動作元素與環境互動,並且把城市地景當作訓練場所,過往文獻指出跑酷能帶來諸多效益;以運動教育的觀點來看,本文關注的問題是跑酷運動能帶來哪些身體活動效益,以及如何透過跑酷來促進學生的運動參與。研究者透過文獻探討的方式整理並歸納2014至2024年間的跑酷相關文獻,研究發現跑酷對青少年的益處,例如培養獨立自主性、按照個人節奏訓練、以及內在競爭的激勵,並歸納跑酷訓練提升身體技能、知覺技能、心理技能及社會技能均有效益。最後,本文探討跑酷在教育現場的實踐,提出跑酷教學應著重學生參與和自主學習,並建議未來研究方向,包含跑酷對個人生活經驗的影響以及戶外跑酷教學的設計與實施。本文雖然以文獻回顧為主,但結合了台灣實際案例的觀察,旨在為運動教育工作者提供跑酷教學的參考,並促進跑酷運動在台灣的持續發展。 |
| 英文摘要 | Parkour is an emerging global alternative sport that interacts with the environment through climbing, crawling, running, jumping, bracing, flipping, and spinning, and utilizes urban landscapes as training venues. Literature suggests that parkour can bring about a variety of benefits; in terms of sport education, this paper focuses on the physical activity benefits that parkour can bring and how parkour can be utilized to promote students' participation in sport. Through a literature review, the researcher compiled and summarized parkour-related literature from 2014 to 2024. The study found that parkour has benefits for youth, such as the development of independence and autonomy, training at one's own pace, and intrinsic competitive motivation, and concluded that parkour training has benefits in improving physical, perceptual, mental, and social skills. Finally, this paper explores the practice of parkour in the educational field and, based on actual cases in Taiwan, suggests that parkour teaching should emphasize student participation and independent learning, and suggests directions for future research, including the impact of parkour on personal life experiences and the design and implementation of outdoor parkour teaching. This study will provide sports educators with a reference for parkour teaching and promote the sustainable development of parkour in Taiwan. |
| 起訖頁 | 26-40 |
| 關鍵詞 | 跑酷、運動、教育、身體活動、效益、parkour、sports、education、physical activity、benefits |
| 刊名 | 休閒研究 |
| 期數 | 202508 (15:1期) |
| 出版單位 | 國立聯合大學文化創意與數位行銷學系 |
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