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| 篇名 |
学习视域中的电子游戏参与动机研究综述
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|---|---|
| 並列篇名 | Motivations in Computer and Video Games for Learning: a Review of the Literature |
| 作者 | 魏婷、李艺 |
| 中文摘要 | 文章以学习理论视角对国内外围绕电子游戏参与动机展开的相关实证研究,从游戏参与动机的构成要素、游戏参与动机的影响因素,以及游戏参与动机与学习动机之间关系三个方面进行了回顾与梳理,分析其主要观点,指出其存在问题,展望该领域未来的研究方向,以期为基于游戏的学习的研究提供借鉴。 |
| 英文摘要 | This paper reviews and summarizes the empirical research that concerning the motivations in computer and video games, including the constitutive and influencing factors of motivations in computer and video games, as well as the relationship between the motivations in games and learning. Major perspectives in this research field have been analyzed, and current problems been pointed out. Besides, prospective researches about the motivations in computer and video games have also been discussed for the references to research of the game-based learning. |
| 起訖頁 | 20-24 |
| 關鍵詞 | 学习、游戏、参与动机、Learning、Games、Motivations |
| 刊名 | 現代教育技術 |
| 期數 | 201002 (20:2期) |
| 出版單位 | 清華大學 |
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| 走向哲学的教育技术研究 |
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| 从教学过程设计转向信息技术支持的学习环境设计 |