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篇名 |
探究式教育游战角色设计的机制研究
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並列篇名 | The Study of Character Design’s Mechanism in Inquiry─based Educational Games |
作者 | 马颖峰、孙彦青、马霞歌 |
中文摘要 | 教育游战角色是玩家在游战场景中的替身,具有统一游战过程和学习过程的关键作用。游战角色设计包括内、外两个属性区的分析和研究,用在属性区即设计者的初衷、目的的内化和隐喻:外在属性区即玩家对角色形象的接受和对角色特征的体验。分析和研究这两大截然不同的属性区有助于我们深入认识教育游战角色设计的过程。文章着重探讨探究式教育游战角色设计的机制和途径。 |
英文摘要 | The character of educational games is players’ scapegoats in the game scenes. It assumes the key role that unify the process of games and studies. The design of game scenes. It assumes the key role that unify the process of games and studies. The design of game characters includes the analysis and study of the internal and external attribute area. The internal attribute area is the internalization and metaphor of designer’s original intention and purpose. The external attribute area is that players accept the image of a role and experience the feature of a character. To analysis and study these two very different attributes is helpful for us to understand the character design of educational games deeply. This article focuses on the mechanisms and approaches of character design in the inquiry─based educational games. |
起訖頁 | 51-54 |
關鍵詞 | 内外属性、角色设计、教育游战、Internal and External Attributes、Character Design、Educational Games |
刊名 | 現代教育技術 |
期數 | 200901 (19:1期) |
出版單位 | 清華大學 |
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