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篇名 |
A New Game-based Strategy for Enhancing Youth Programming Skills
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並列篇名 | A New Game-based Strategy for Enhancing Youth Programming Skills |
作者 | Ataollah Zarei、Khairiyah Mohd-Yusof、Hoshang Kolivand、Arash Ahmadi、Yousef Al-Hamar |
英文摘要 | Teaching computer programming to secondary school students has continued to further attract the researchers’ and practitioners’ attention in recent years. These young learners do not have enough computer programming knowledge and skills while they continue to waste huge amount of time for playing video games. One way to cope both problems is redirecting students’ energy from playing video games to learning video game programming. This qualitative study proposes a solution based on gamebased instruction and learning by design approaches to address the aforementioned problems. The research method is Design-Based Research. Qualitative data was collected from the students in an Iranian secondary school and their parents. The main output of this study is in the form of instructional design principles for teaching programming to secondary school students. The problems caused by the students’ excessive video game playing, the impact of applying the mentioned principles on spending time on video games, the students’ learning quality, and their satisfaction are also taken into account. |
起訖頁 | 1289-1301 |
關鍵詞 | Computer science education、game-based instruction、learning by design、STEM education、video gaming |
刊名 | 網際網路技術學刊 |
期數 | 202009 (21:5期) |
出版單位 | 台灣學術網路管理委員會 |
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