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篇名 |
基于SecondLife的体验式学习活动设计
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並列篇名 | Design of Experiential Learning Activities Based on SecondLife |
作者 | 李学孺、刘革平 |
中文摘要 | 文章借助当前流行的SecondLife三维虚拟平台,在分析其特点和体验式学习相结合的优势的基础上,探索在该平台上构建学习环境,开展体验式学习活动。认为借助SecondLife所构建的虚拟学习环境,具有高度的仿真性,学习者通过化身可视化、“面对面”地以文本、语音、表情等方式互动,借助相关工具进行学习评价和自我反思,从而获得良好的体验学习效果。 |
英文摘要 | Based on the current popular three-dimensional virtual platform SecondLife, this paper analyzes the characteristics of SecondLife and the advantages of its combination with experiential learning, exploring the development of the experiential learning activities in this learning environment. This paper proposes that the virtual learning environment created by SecondLife has a high simulation. Thus, learners can visualizably and directly interact with text, voice and facial expressions and they also can evaluate and self-reflect their learning by taking use of related tools to achieve a good learning effect. |
起訖頁 | 034-036 |
關鍵詞 | 体验式学习、学习活动、学习环境、secondlife、experiential learning、learning activities、learning environment |
刊名 | 現代教育技術 |
期數 | 201110 (21:10期) |
出版單位 | 清華大學 |
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| 泛在学习环境下知识管理模型理论分析与建构 |
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| 基于质量保障体系的学生评教指标研究 |